FL Studio is a unique DAW in terms of how flexible and open it is for anyone to go very deep and route audio in very creative ways. Gary Hiebner shares some of the joys of routing in this tutorial.
![Fl Studio Select Multiple Mixer Channels Fl Studio Select Multiple Mixer Channels](/uploads/1/2/6/5/126565248/714469137.jpg)
- Aug 18, 2015 How to create groups in the mixer to which you route other mixer tracks and can then apply effects on multiple tracks at once.
- Each channel will be assigned to a mixer track from the Channel Rack, as per the number we discussed earlier. If not, you can select a number to route it to. On the main interface, you can see all the mixer channels, and the master channel on the far left.
FL Studio is flexible in the way it handles editing and function operations, and this is evident in how easily audio is routed to different tracks in the mixer. Let’s take a look at creative ways to route your audio around with FL Studio.
Assigning Your Track to a Mixer Track
If you have moved across from another DAW, FL Studio’s routing can be a bit confusing at first, especially as it tends to be very linear in its approaches. The tracks that you create in FL Studio in the channel rack are not exactly replicated in the mixer window. You have to first assign these to a mixer track. This can be done in the channel settings window of the channel track. Make sure all your tracks are assigned to their own unique mixer track.
When you’ve done this, it makes the mixing much easier as you can adjust volumes and pans, and assign specific effects to each track. But what if you want to take this a step further and create a sub group, for example like a drum sub group?
Creating Sub Mixes
Jul 06, 2020 Click Options and select Manage plugins.; Click the Folder + icon in the Plugin search paths section, select the location(s) where your plugin/virtual instrument is installed, and then click OK. To disable a plugin path, click the checkmark located to the left of it. The default FL Studio plugin paths cannot be disabled.
When you select a track, you’ll see at the bottom a downward facing green arrow with a bunch of cables going off it. This is showing that audio is passed out of this track. You’ll also notice, on the Master track, a green cable coming up to a rotary knob. This indicates that the selected track is being routed to the master.
If you click on the upward facing arrow above this rotary knob, it’ll disable the selected track being routed to the master. Now you can route this track to another track in the mixer.
My selected track is my Kick, and I’m going to route this to an empty mixer track. So first go to an empty insert track on the Mixer and click on the upward facing arrow. You’ll see that this routes the selected track to this new empty track, and you’ll also notice the green cables linked between to the two. That’s how easy it is to re-route a track from your master to another track.
Rename this new track to DRUMS—this will be the drums sub mixer track. All the other drum tracks will be passed through this track.
Your Drum Sub Mix
Go to your other drum tracks in your song—you can select multiple tracks by holding down Shift-Ctrl. Then go to the Drum sub mixer track. Right-click on the knob and choose ‘Route to this track’. Now all those drums tracks will be routed to the drums sub mixer.
Now that you have your own drums sub mix, you can add bus processing effects such as bus compression or EQ onto the track to process your drums as a whole. And you have control of the overall volume level of the drums, so if you need to drop the drums level, you can easily grab this fader and drop it down accordingly.
Route to Other Tracks
What’s neat about FL Studio is that you can easily route tracks that have been routed to the drums sub mix to other tracks. I want to route my snare to another track and apply some delay processing on that track that’s separate from the drum mixer track. So select the snare track. Then choose another track on the mixer and route it to this. Now I can apply some heavy delay effects. With the rotary dial, it’s set by default to 100%. If you dial this back, you drop the amount of audio that is being sent from the snare track to the newly created delay sub mix. Not only is it easy to route audio around in FL Studio, but you can also easily control how much signal is sent to each track too.
![Fl Studio Select Multiple Mixer Channels Fl Studio Select Multiple Mixer Channels](https://carinavalentina.com/img/670733.jpg)
Setting up different types of bus processing on your sub mixes and choosing how much you want the sub mixes to be processed is a simple task thanks to FL Studio.
Automating the Routing
Now let’s look at other creative ways to use channel routing. In FL, you can link nearly any parameter to an automation clip. Let's look at how you can link the assignable mixer and automate it. Stick with me here and see how unique and interesting this use of routing is.
I have a snare track that is assigned to the mixer track 8. I have created three effects tracks on the mixer (going from mixer tracks 9–11). Each track has a set of different processing effects.
Now go over to the channel settings window for the Snare, and right-click the track number box in the top right and choose ‘create automation clip’.
This creates an automation clip in the channel rack. You can paste this automation clip into the Playlist view.
Now go back to the Channel settings window for the snare. Move the assignable track number up to one of the effects tracks in the Mixer, mine is track 9. Then right-click this and choose Copy Value from the contextual menu that pops up.
Navigate to the playlist automation clip. Create a node point and then right-click on it and choose Paste Value. Do the same for the other mixer effects tracks and paste their values onto the automation clip.
Now when you playback your audio, hear how the snare track jumps through the tracks it’s routed to via the automation. How crazy is that, thanks to FL Studio's architecture being so open. That is very cool!
Conclusion
And that’s how you route your channel tracks around in the FL Studio Mixer. FL is unique in how open-ended it is, and you can see this in the ease of routing audio in unique ways. So try out some sub mixes in your next production and maybe even some channel assignable track automation to add something new to your audio.
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Image-Line FL Studio 20.1.2.887 WIN
Size 777 Mb
FL STUDIO 20
FL Studio is a complete software music production environment or Digital Audio Workstation (DAW). Representing more than 20 years of innovative development it has everything you need in one package to compose, arrange, record, edit, mix and master professional quality music.
FL Studio is now one of the world’s most popular DAWs and is used by the most creative artists.
Fl Studio Select Multiple Mixer Channels For Sale
FL Studio 20.1.2 Official Release (25 Feb 2019 )
FL Studio 20.1.2 – We are pleased to announce the latest release. This is a maintenance update focusing mainly on bug fixes and some commonly requested adjustments to the new 20.1 workflow updates.
WHAT’S NEW
Changes
(common)
Fl Studio Select Multiple Mixer Channels For Sale
- Adding an instrument or audio track doesn’t switch from pattern to song mode anymore
- “Separate from instrument track” is renamed and can also link a channel to a new instrument track
- Removed (delete) presets from the default plugin databases as there are dedicated options for that
- Deletion of plugins now asks for confirmation (as there’s no undo)
- Missing plugins and samples – New window when opening a project file providing more information.
- Playlist – ‘Group with above track’ will auto-color the track when the parent is an Instrument or Audio track
- Track mode – Option (Right-click Channel Button) ‘Unassign from instrument track’ to unlink Channels from Instrument Tracks
- Automation – Initialized controls are now shown in their own folder in the ‘Current project’ section of the Browser
- Ogun – New Ogun presets added, that were previously only available through Download Manager
- Harmor – ‘Olbaid’ presets added to Harmor
- Wave Candy – Automatic mode change when the window size changes is now disabled by default
Bugfixes
(common)
- Adding instrument tracks doesn’t use a unique name
- Automation and audio clips can not be selected in the picker panel when they are zipped in the CR
- Automation clips have shortened names when it’s not necessary
- Can’t render a mixer track when the name is very long
- Crash opening NewStuff project in FL 64bit
- Instrument track overwrites existing pattern after deleting another instrument track
- Main toolbar’s volume knob is automatable
- Pattern selector sometimes shows the wrong pattern after deleting one
- PR: chop tool doesn’t work correctly for 1/6 step
- Predicted size for audio export is incorrect when mono export is selected
- Recording event automation after a pattern can cause incorrect tempo automation
- Resetting a mixer track will reset the manual delay compensation values for all tracks
- Selecting an audio clip doesn’t select the audio tab in the picker panel
- Time calculation for clip start is inverted when the time knob is at zero
- Control Surface: high cpu usage doing nothing
- DirectWave: dropping samples on the zone grid doesn’t always replace existing zones
- Edison, Slicex and other plugins: wave / envelope editor buttons don’t show a hint
- Fruity Soft Clipper, Transient Processor: GUI optimizations
- Plucked!: Widen parameter doesn’t work correctly in 64bit
- Access violation opening the demo song “Tomas Chavez – Raubana – LIFE”
- Audio recording to audio tracks can sometimes insert audio on another track
- “Burn to pattern” doesn’t burn all notes in some cases
- Channel looping causes constant repainting of the playlist and piano roll
- CPU panel is repainted when hidden
- Crash on exit
- Error opening “RadioactiveSandwich” demo song
- Invalid channel index error when selecting a pattern clip in the picker panel
- Note recording preview is broken in some cases
- Playlist – clicking on a clip in a multiple selection doesn’t select the corresponding item in the picker panel
- Playlist – creating an instrument track in an empty project doesn’t use pattern 1
- Playlist – instrument tracks can be created even when there are no free mixer tracks
- Playlist – make unique dialog is shown incorrectly when placing clips on tracks
- Playlist – make unique dialog is not shown when cloning a clip in the same location with the shift key
- Playlist – dropping an unrecognized file type on a track header adds an instrument track with an empty channel
- Playlist – clips are constantly repainted when hovering the mouse cursor over them
- Playlist – pattern 1 is selected after moving a clip on an instrument track
- Playlist – nothing happens when a sample is dropped on an instrument track and “audio clip” is chosen
- Plugin delay compensation breaks when channels are cloned
- Punch-out marker doesn’t work if there is no preceding punch-in marker
- Right-click on an audio clip in the picker panel will focus the channel rack (when it’s detached)
- Too many tracks added when loop recording audio
- Version update notification doesn’t always show when it should
- Control Surface: digits control doesn’t send value changes out to Patcher and FL Studio
- DirectWave: user interface breaks up in full screen when the browser panel is hidden
- Edison, Slicex, Convolver: freeze when using pitch detection and “dump to piano roll”
- MIDI Out: freeze when selecting some presets
- Newtone: density parameter is not remembered correctly
- Patcher: audio output of new generator plugins is not automatically connected to the Patcher output
Note: This is for Windows only!